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  2. Caviel

    Few ideas

    Ok here is what I think. I've noticed that the bosses drop a lot of gear that normally you would have to grind for. Such as full barrows, statius, vesta, dragonfire shield, etc. Now at first I thought it was pretty damn cool to be able to get these drops on a regular basis but after stepping back and looking there is no point to a lot of these items if you can just stock up on them easily. I'm not really a hundred percent sure on how we can improve other aspects of the game but I remember when they added God Wars dungeon to RuneScape it was a big fundamental part of the game. Bandos, Torva, all the usual high tier armors and weapons are neglected because everyone's focus has been on acquiring the pvm sets, mainly lunar and dragonslayer. So if we take a step back and look at how we can put god wars dungeon to use, as well as maybe barrows, I have an idea. people may not like it but it was actually an idea I believe I heard from hightimes. What if we took the tier 2 bosses, placed them inside of God Wars dungeon and made it to where you have to have one of those keys to access them. Sounds simple right? Here is where it gets interesting. I suggest one interesting way to aquire this key. This key could be broken up into multiple fragments that you aquire from bosses other than customs. The king black Dragon could drop shard 1 and barrelchest could drop shard 2. Phoenix could drop shard 3 etc. As for tier 1 bosses, make them require 90 slayer to access. And as far as the barrows minigame goes, I believe if you added the possibility of obtaining clue scroll armors from the barrows chest, say third age kiteshield or gold trimmed dragon armor, Saradomin god rune armor, etc it might spark up interest in people actually doing this minigame. Of course if you're going to put this kind of loot into the barrows chest you should make the barrows Brothers harder I remember Verac can hit through prayer Maybe the verac brother that you fight could actually hit through your prayer and do a substantial amount of damage making it more difficult to defeat him, and ahrims could drain stats and temporarily freeze you or something. As for skilling, only reason people level is for the 99 and to be maxed, and highscores. I don't think I've ever seen any Skilling resources being bought or sold like coal fish logs etc. Im not entirely sure how you guys are supposed to change that other than try to get people interested in prestiging a skill. as it stands right now I know that you can acquire brawling gloves and even full santa from prestige. Perhaps if more rewards were added such as Santa hat, the Halloween masks, chicken costume, etc, I don't know. As for pvp and pking, we really don't have enough people for a vibrant pking scene so hold off on that. I hear several people say that money doesn't matter to them they would rather have items or things that they don't have yet. and just like pvm gear is best for combat and Max hits, what if we had skilling gear? Or skilling points? Cutting logs or mining coal fishing sharks etc, could give you Skilling points which you could exchange with an NPC at home for an experience lamp or skilling tools such as Dragon axe Dragon pickaxe cooking gauntlets gauntlets of goldsmithing, rogue armor (which is a thieving outfit and when you have the full set it gives you about a 15% XP boost as well as a 50% chance to double your loot from thieving). Also, I have a way to make dungeoneering a little more interesting. I remember on original RuneScape dungeoneering rooms required keys. I've already seen that the dungeoneering we have is in a room to room layout. what if one of the rooms leading up to the boss required a certain kind of key that must be crafted. let's say this key is a wooden key made up of three different kinds of wood. Each room would have Vines growing on the exit door. room one could have poison ivy, room 2 could have karamja jungle vines, and room 3 could have another type of Vine that you have to have 75 woodcutting to chop these Vines down as well as 50 crafting to combine the wood from these vines into the wooden key needed. I think locking the dungeoneering rooms behind Skilling requirements would make it a lot more interesting. And we need a wider variety of bosses the only two bosses I've seen in dungeoneering is the Phoenix and this magical Insect kind of boss. If I'm not mistaken I remember im original dungeoneering there was this kind of ice rat boss and he had two piles of food and what made him so difficult was you had to have two people stand in front of the food to keep him from eating because if he ate he could regenerate his health which made him much more difficult to defeat and so you had to have two people stand in front of his food to prevent him from eating and regenerating while attacking him at the same time and he also had the ability to shoot these ice spikes at you which froze you in place kind of like ice barrage. Be neat to see him added that would be one hell of a challenge. an original dungeoneering had puzzles too. now I know it would probably be hard for the devs to aquire the coding for this, so I suggest using clue scroll puzzles instead. maybe in order to access a certain area you fight NPCs that drops a hint possibly an anagram or a cryptic message that you have to decipher that gives the location of hidden loot or the location of the key fragment etc. I have actually done quite a bit of Clues on regular RuneScape and there are several websites and the RuneScape Wiki with the clue scroll information if you guys are interested in making clue puzzles.
  3. Caviel

    Oblivion Membership Guide

    And unlimited use of yell without yell tickets? seems that way.
  4. Caviel

    The First Legendary Box Extremely Rare Item!

    What all can you get from legendary boxes? I've only ever opened mystery boxes and I think so far the best item I've ever got from a mystery box is a rune gold trim full helmet. Has anyone gotten a Saradomin plate or god rune items? I'm starting to doubt that the God version of the Rune armors are even in the game I have yet to see anybody with full Saradomin, Guthix, or Zamorak rune armors. I saw Zack with third age and I have a gold trim rune kite Shield but I haven't seen gold trim black nor gold trim adamant and I have not seen the regular blue trimmed Rune either. Best of luck. Anymore the only thing I use my vote points on is mystery boxes since I already have several sets of all the other vote point items
  5. Caviel

    Understanding PVM Armors

    My only question is, how is the max hit determined with these armors? I have full Dragonslayer and use Abby Vine Whip with DFS, Beserker ring imbued, Steadfast boots, Bandos gloves, Fury ammy and Fire cape and I currently max out at 118. I'm curious as to whether the armor somehow triples your max hit aside from the set bonus, or adds a certain amount of damage to your max hit? (say if you hit 40s outside of the set and the set adds 75 to your max then your new max hit is 115 with the set) not sure how this is determined if anyone knows I would sure appreciate if this was explained.
  6. Zee

    Our name and our listing

    Thanks, Caviel. We haven't updated any of our listings yet, which we shall get to soon!
  7. Caviel

    Clue Scroll Guide

    would like to add that if you press CTRL+ F while viewing this guide it brings up a little search box making it easier to narrow down the choices to your specific clue by typing in a keyword from your clue
  8. Ok so, I noticed that if you do a Google search for Oblivion RSPS ( RuneScape private server) there are more than one results for oblivion. Oblivion pk, OblivionPVM, and oblivion 742. Now I'm not saying that we need to change our name but there are already three servers out there with similar names to ours and that could be misleading when it come to new players potentially looking to join our runescape private server. Also I see that we are listed on four of the RuneScape private server sites but not Moparscape. The more sites we are listed on the better so I would see if we could get listed on Moparscape. Just my 2 cents worth.
  9. Zee

    Dungeoneering

    Thanks for the input, Caviel. This has already been in discussion between players and staff, and we do plan on making some changes. /thread moved to suggestions
  10. Caviel

    Dungeoneering

    Dungeoneering on here is just boring. It is nothing like the original dungeoneering in regular runescape. The floors are basically all the same, not much of a challenge, no puzzles or key collecting, it's just going from room to room killing monsters at slightly higher levels of difficulty. I would like to see bigger floor plans, maybe locked doors that in order to pass through require a key drop from an npc or something. As it stands right now, dungeoneering is just too plain and simple, not much variety or complexity. But I have only gotten to floor 2 with a complexity of 4. I shall experience more and improve upon my decision. But as for now, this skill could use an overhaul.
  11. Spec N Death

    Staff Updates - 18/02/19

    I'm server support? 😮 im still diamond donor lol
  12. Dairymilk

    Staff Updates - 18/02/19

    ❤️ Looking forward to the future here with everyone! 😄
  13. Hi everyone. For the record, I've made a few changes to the staff team accordingly. The new staff team is as follows: @Dairymilk - Server Moderator @Spec N Death - Server Support Hightimes - Server Support In the future we'll most definitely be expanding the Staff Team when required. (Our Staff team is hand picked, there are no applications). Regards, ~ Zee
  14. Hi all, and sorry for the silent various weeks on the server. As some of you may know, the server's been seriously dead and inactive for a while and no updates have been made to the server. But rest assured, along with that silence on the server, there's been some behind the scenes discussions between Reece & I. Reece will be claiming the role as our server's main developer, and I will be joining in ownership of Oblivion. I'll be running the community and deciding on future updates along with Reece making changes to the server. However. To answer some small remarks or question seen in the now very quiet community in regards to our small mishap with the server... No. The server isn't forgotten about, and we do plan on bringing out newer content for the community. (We even have some really unique ideas you folk might like!) But with that said, there's a few important changes to both the staff team, and the website side of things that I personally have decided would be best to start on first while Reece works on further developing the server... Now, obviously our players & even staff team haven't been very active on the server. This means in regards to our staff team, I want to start on a clean slate, so if you're already apart of our team don't take this to heart as it isn't personal, I just want to learn who's willingly going to help build up our community again, so I will be removing everyone's staff ranks, and we will hand pick whom we think best fits our team in regards to activity and knowledge of Oblivion in general. On that note, there will be no staff application forms, or any way of applying for staff on the server. We'll pick out who we think best fits each role. If you were already staff on the server and put a lot of time and effort into the server in your role, well... Consider yourself a highly possible candidate for the role, and expect us to look out for you. As for the website side of things; The forums will be as they are but with a few minor touches to the appearance and layout of everything. You will notice a few changes over the next few days. All of our updates will be regularly posted to the forums so please, refer here for further changes to the server. Obviously we'll need some time to plan, revive and work on the server's further development, so please bare with us! With everything said, thanks for your time, and I really do sincerely apologise for the inactivity on the server... Hopefully we can bring this back for you guys & gals. (ANY AND ALL SUGGESTIONS WILL BE ACCOUNTED FOR, PLEASE POST THEM IN OUR DISCORD AND/OR FORUMS) Love, ~ The Oblivion Team
  15. In-Game Content Added 1B XP Capes Added Hard and Hardcore gamemode New armour balancing system added and implemented Greatly improved item swapping in the bank Slayer system added (all in one interface now) with blockable tasks Added new player joining interface Fixes & Changes Made default CC chat colour black Dialogues can now be skipped using the space bar Vorkath is now fixed (had to edit the map) Nerfed Vorkaths HP Added pure/pvp shop to home shops Fixed auto retaliate Fixed inferno invisible cape issue Fixed vote achievement Improved yell system, 1/3 chance of getting a yell ticket when you vote. Fixed sled Removed T2 bosses from normal menu Fixed inferno losing items on death Fixed bank tabs Zaryte bow now requires 80 range to equip Fixed demonic ruins teleport All players can now unnote on bank booths Added announcement for pot shop Disabled the need of membership cape, removed from shop Primordial boots now require correct levels to wear Revenants no longer have duplicate drops Players now get an XP lamp when becoming member Players now receive a bonus mystery box when donating Clay weapons bonus xp added Improved pathfinding system, added safespot fixes Added command ::togglecombatdebug (if you experience any issues in the wilderness in regards to attacking, please enable this and tell us so we can fix it)
  16. Craig

    Hey, I'm Ensky!

    Welcome to Oblivion bud :)
  17. Ensky

    Hey, I'm Ensky!

    I have so far and yeah some days I'm glad I am too, others not so much haha.
  18. Dairymilk

    Hey, I'm Ensky!

    Welcome @Ensky! Hope you enjoy it here as much as I do! US Army too? Glad you're serving your country 😛
  19. Ensky

    Hey, I'm Ensky!

    Hey, I'm Ensky! I'm 23 years old and have been playing OSRS since it was released and have played RSPS's for several years. I'm in the US Army so I mainly play at night when I'm not working and on the weekends. I look forward to potentially calling this RSPS my new home and can't wait to meet some awesome people! Thanks! - Ensky
  20. Dairymilk

    Oblivion 2019

    We hope you and @Reece had a good christmas & New year too! I look forward to being a part of Oblivion even further! 🙂
  21. Mango

    Offical Skillcape Perk Guide

    Having the Attack skillcape increase ur Attack rate would be pretty cool, so u can attack faster. Also, Str cape making u have a +15 Str bonus would be cool and worth while. -Mango.
  22. Trippybbpie

    Official Unofficial Price guide!

    thnks buddy 🙂
  23. k1ngr0w15t3r

    Official Unofficial Price guide!

    nice job trippy 😁
  24. Trippybbpie

    Clue Scroll Guide

    nice! thanks guys!
  25. Trippybbpie

    Official Unofficial Price guide!

    awesome thanks craig and thanks dairy! 🙂 i tried haha
  26. Craig

    Official Unofficial Price guide!

    Great guide awesome job trippy 🙂 just fixed those images for you
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